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Fast Facts
Name:
Earthrise
Acronym:
ERA
Developer:
Masthead Studios
Publisher:
Release Date:
TBD
Country:
Bulgaria
Genre:
RPG
ESRB Rating:
Teen

News

News, from other sites, press releases, or in-house

Monday, September 29th
Editorials

MMO worlds are stagnant. They have cardboard cutout monsters and NPCs that stand in their assigned space. Players knock the monsters down like a fantastical shooting range, but after a few minutes, the pulleys whir, the monsters stand up, and the world reverts to its static state. On a micro level where thousands of players are sharing the same game space, this is to be expected. The problem is that it also exists at a macro level and constantly echoes in the background, "This world is not real... this world is not real..."

Friday, September 26th
Interviews

The folks at Masthead Studios, developers of Earthrise, were kind enough to take some photos around their office and send them our way. For those of you interested in Earthrise, check out where it's made below the cut!

Interviews

Three members of the Earthrise development team at Masthead Studios - Stefan Dragnev, Atanas Atanasov, and Lead Game Designer Apostal Apostalov - were kind enough to answer a few questions we here at WarCry had for them!

Tuesday, September 23rd
Editorials

In this week's "RoleCraft," Jim Moreno looks at the difficulties of scheduling RP events with an established group, and some of the solutions involved.

Tuesday, September 2nd
Editorials

In this week's "RoleCraft," Jim Moreno looks at different ways to roleplay with weather effects in-game.

Monday, August 18th
Editorials

In this week's "RoleCraft," Jim Moreno continues his look at character alignment in MMORPGs - this time focusing on how in-game factions make characters "evil" (or not).

Monday, August 11th
Editorials

In this week's examination of Clausewitz "On Gaming," Jonathan Steinhauer looks at what victory and defeat mean ... to NPC monsters.

Monday, August 4th
Editorials

In this week's RoleCraft, Jim Moreno looks at the standard D&D concept of alignment, how it works in roleplaying, and how it's applied to MMORPGs.

Monday, July 28th
Editorials

Jonathan Steinhauer continues his application of the writings of Carl Clausewitz to MMOGs, this time focusing on defeat and "life after death" in online worlds.

Monday, July 21st
Editorials

This week in RoleCraft, Jim Moreno looks at ways for roleplayers to deal with the Fairer Tongue of Elvish.